Re: New mod: Trade Confederation
I've got vague ideas for two more nations: Angelic and Teranid/Zerg-like. It will take me some time to finish them. I'm thinking of maybe a shapechange dependant on age if its possible for the Zerg. If not then probably two or three gradual changes in battle. For the Angelic nation I'm thinking, Holy magic only but powerful 4-5 Holy.
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