Re: Dominions II: Technical/Hardware Issues
Hmm, I got that far, but apparently when I run the app the 'normal' way some other switches get enabled in addition to badmouse, because if I try to just run the app from the terminal I get all sorts of errors. I'm having a hard time figuring out what the 'default' switches that get passed when I just do an 'open' on the app are.
Hmm
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