Quote:
castigated said:
i guess i could enable master password. i just feel like people could accuse me of something. if that's not the case, though, i'll switch it to enabled.
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Just being the host (even w/o the master password enabled) gives you more than enough power to maliciously effect the game. You can delete people's turns, force-host to make an enemy stale, or delay host to give yourself more time, etc. But having a master password at least enables you to handle any logistical problems that pop up with your players. Like if someone just wanders away from the game without saying anything, you can at least AI or sub them with the master password.