Re: Upcoming v1.20 features
I thought the final mission in the human campaign was a good example of how the missions should be. Tricky, yet not in a fustrating "50 tries" sort of way. Only took me three tries, yet it felt satisfying when I won.
Lend a Helping Hand is just way out of whack with the rest of the campaign. I don't mind missions being that hard, just so long as the rest were too (and yes I know it's being made easier).
I'd like to see less "learner" second missions.
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