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Old October 21st, 2017, 10:30 AM
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DRG DRG is offline
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Exclamation Re: The Curse of the Delay

admittedly I did deviate a bit ( but not much ) from the narrow criteria to "prove how unbalanced delays are"...

Though I suspect few player even use that low number of points. Two coys of infantry and 2 Stugs isn't excessive on a 1500m frontage. The Russian AI made a serious attempt to take that mid map road junction and it was touch and go for the first 10 turns.

I may turn it into a scenario if anyone wants to playtest save 50 be my guest...
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If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....

Last edited by DRG; October 21st, 2017 at 11:26 AM..