Re: Sins of a Solar Empire
Due to the nice €/$ i decided to buy the game online. It costs 45 $ and is a 900 mb download.
The game feels more like a real slow RTS and reminds me a bit of Warcraft since each species can get up to one capital ship very early. These capitals act as hero units and can level up, granting new abilities to the vessel. Each unoccupied system contains a planet, a few new asteroids (ressources) and usually neutral ships. They act as creap, aka free experience for your capital hero.
The game is very, very moddable. Each species (3 in total) has unique visuals and a unique techtree.
All in all i think the game is pretty enjoyable, but you really cant compare it to Space Empires or Master of Orion since its more realtime than turn-based.
I would suggest playing it though, it has some nice ideas and whoever is into all kinds of fancy space technology/theory will likely enjoy it.
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