Re: EA Ermor Strategy and Tactics--Critique and Embellish
a lot of people depend on elders for expansion, a path I don't like.
Under this scenario, you research evocation and support an army with mages and go to town.
Against independents, I expand quite reliably using the national troops, and using gladiators as shock troops.
I prefer the augurs, as they have a *much* better research to upkeep ratio, iirc.
The real trick for ermor is what do you do midgame. You have no recruitable thug or SC chassis. Therefor your entire strategy has to revolve around what you are going to do midgame.
To me, that means you need a research advantage - and a very strong one. Which I address by forts, and research augurs everwhere.
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