Re: A proposal for sewer movement
The first use of Sewers in board games (IIRC) was Squad Leader and then ASL (Advanced Squad Leader). The only nations that allowed them were the Russians and Partisans (others only my SSR - Special Scenario Rules). Essentially a squad or multi-man counter (half squad) and/or a leader would have to pass a morale check (MC), to enter the sewer, then they could move 3 hexes undetected and then in the close combat phase they could pop up (rolled to see if they got lost - eliminated). Mostly used in Stalingrad situations and also Berlin or Warsaw ones if I remember correctly.
SPI's Sniper or Patrol may have used it, but those were single man per counter games.
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ASL
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