Did anyone else notice how many Cavalry he had on the field for "Late Summer, year 1"? What is that, turn 6? The doubled economic scale must really have an effect on accelerating the game. Combine that with cutting the amount of effective research you do in half, and I bet Dominions3 will be very, very different. In fact, I predict Dom3 will introduce a new "mid-game" phase to Dominions. In DomII, there is early game, which is expansion, and late game, which is creating the largest/best possible armies and overwhelming your enemy. For Dom3, I bet early game will be fast expansion, mid game will be "clash of the armies", and late game will come very late when people finally hit the powerful spells and magic items, and the world hits cataclysm. I can't wait.
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