Thread: Guide EA Agartha guide
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Old April 8th, 2009, 09:41 PM

chrispedersen chrispedersen is offline
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Default Re: EA Agartha guide

Quote:
Originally Posted by P3D View Post

Research:
With M1 and standard research speed, you can get to Evoc-4 and thus Blade Wind in a year. Const-1 for Legions of Steel, Const 2 for Hammer. Then I’d go for Conj-3(or 4) for the Rhuax/Barathus Pact, site search and Summon Earthpower. Thau-2 for site search spells. Alt-2 for Blindness, Alt-4 for buffs.

Your troops with bless are adequate for expansion and early wars. Recruit some indie archers (Flame Arrow, Ench-4 if you have boosters), preferably ones with high precision (Crystal Amazons, Woodsmen, horse archers in CBM) to complement your line troops against lightly armored units. Use Earth buffs to reduce losses. You also benefit from Darkness.
Use Earth Readers, GoR-ed Umbrals and Ancient Lord as thugs, with Oracles buffing them and cast evocations. Even Earth Readers with Crystal shield+booster can cast Soul Vortex.
You are missing a whole huge part of the EA agartha strategy.
Fire oracles make fire boosters for fire readers. Water oracles water boosters for water readers.. etc.

Research con4 for the boosters. Use the earth readers for the summon rhuax, or with the boosters, the site searching spells.

N4 helps your claymen and your sacreds regen.
(huh, interesting thought, F8N10 would give you +6 to hit ... and you could finally hit things...
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