This really is breathtaking to anyone making maps but anyone trying this needs to be aware that when it generates the map for the game when you display it in the editor you will see nothing but flat green......BUT you WILL see what's "hiding" when you look at the mini map and the work I did to add colour to every contour height is paying off. What you need to do is select the "page2:" grass......that's the one that follows contours in terrain. Set FILL RANGE to something like 400 and then press fill and it will automagically reveal all the contours. All a map maker need to do next is add trees buildings and whatever else you want to dress the map up but this program does all the heavy lifting .
REALLY NICE WORK !
Here's a snippet
http://forum.shrapnelgames.com/attac...1&d=1450729971
you can see a section of the map that the program works from and a section of the map.......the river bed is clearly visible