Preventing AI Suicide?
Dear All,
I am working on a scenario where it is fairly important that the AI remains entrenched even after some of the objectives have been overrun. It lasts 30 turns. It is a player 2 assaults player 1 scenario. The AI is in defence.
How can I prevent suicidal counter-attacks by the AI after the turn 20 mark?
Does it have something to do with "Reaction"?
Any help would be much appreciated.
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Last edited by RecruitMonty; October 4th, 2016 at 07:40 PM..
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