Re: Babylon 5 Mod
How about we put together a list of weapon systems to be included for this B5 mod. Basic start of the tech tree.
General Tech - tech open to all races
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Laser Weapons-
-Light Laser cannons (long reload, strong)
-Heavy Laser cannons (Long reload, very strong)
-Lite/Heavy pulse lasers (to hit bonus)
-L/H particle lasers (quicker reload)
Missiles-
-Small & Large missile types
-Fusion
-Nuclear
Planetary Bombardment
-Mass drivers (Political backlash penalty)
Plasma (armor penetration)
-torpedo
-cannons (long reload)
Anti-matter
-cannon
Earth Alliance
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Shields
-Defense Grid Energy Projectors (weak d
Projectile
-Railguns (long range)
Centauri
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Particle
-Twin Particle arrays (to hit bonus)
Ion
-Ion Cannons
-Gravimetric Defense Grid
Narn
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-Energy Mine (fighter defense, small, to hit bonus)
Defense shield
-Electromagnetic Defenses
Minbari
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Gravitic
-Gravitic Neutron Cannons (shield piercing, long reload)
-Gravitic Fusion Beam Cannons (shield piercing)
Neutron
-Cannons (shield piercing)
-Minbari Stealth Device
-Defense Shield Grid
Shadows
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Slicer Beams (shield piercing, armor piercing)
Jump Point Disrupter
Bio-Organic armored hull
Shadow Shields (phased shields)
Tractor Beams
Phased Hyperspace Cloaking Dev
Death Cloud
Vorlon
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Vorlon Shields (phased shields)
Tractor Beams
Vorlon Sensor Jammers
Super Death Ray (planet destroying)
Death Ray Cannons (high damage,sp,ap,long reload)
Flame Beams (shield piercing)
Lightning Guns (armor piercing)
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