Re: How to prevent a unit from assaulting?
The way the game documentation goes right now. It's pretty difficult for a new player to learn the game. He probably has to be quite experienced in Ctrl-F keywords to find the relevant sections.
However, I do think that for the existing player base, it's actually quite easy, as we just need to read up the changelog for any major points of interests.
At some point, it's good to better integrate the documentation, but that remains a time and space consideration.
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