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Old May 4th, 2009, 05:26 PM
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Globu Globu is offline
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Version 3.17_G14 is now being hosted at the new site, here. Please go there for the newest version, which now includes a custom version with AI pretenders for LA.

The version referenced below is now obsolete.








Glory of the Gods SP Map for Dominions 3
Version v3.17_G13 (Apr. 18, 2010)

Original map by Jason Lutes, revised by Edi and now Globu


UPDATE: APR. 18, 2010

v3.17_G13: Yep. I did indeed screw up the LA Atlantis start location and left an erroneous entry in the LA section for MA Eriu. These errors have been fixed, along with a few other minor corrections. Thanks for pointing those problems out, Rookierookie.


DESCRIPTION

This is a further modification by myself, Globu, of Edi's fixed version of Jason Lutes's excellent Glory map. Like the original, it has 602 provinces: 480 land, and 122 sea.

I have made the following changes to the map:
  1. Hand-named all provinces with what I hope are thematic and sensible names, with nothing silly fru-fru, and using regional naming schemes (Northeast Otesia, South Otesia, Otesian Highlands, and so forth).
  2. Revised the map data very carefully, correcting a couple of missing province connections and revising many territorial designations (to either correct clear errors, or make them more logical or viable).
  3. Added the ManySites flag to provinces that feature things like ruins, henges, monoliths, and so forth.
  4. Provided alternate variants of the map (see below).

This archive does *not* include the map image, which you should already have by default; this is only the .map files.


VARIANTS AVAILABLE

The map has four variants available:
  • RANDOM STARTS VERSION: Uses the #start command to mark 42 appropriate provinces as possible start locations for random placement.
  • FIXED STARTS VERSION: A version in which I have hand-placed (what I hope) are sensible and thematic start locations for each nation in all three eras.
  • CUSTOM VERSIONS: As the Fixed Starts version, above, but the two custom versions also include a full slate of thematic custom pretenders set up for all nations; one is for EA, one is for MA (I have not yet done one for LA).

The custom AI pretenders used are created using the criteria I found in the custom gods given in SemiRandom -- in other words, AI pretenders are all awake but get 150 bonus points as if they were dormant. In most cases, where nations has their own national pretender(s) available, I have used them. I should note that, since flavor was an important element here, the custom pretenders are workable but by no means optimal. However, all are created with a mind to long-run viability, and none are given the horrible scales the AI often chooses.

Be sure and read the instructions in the readme on how to get a game started using the custom maps.


Further information, version history, credits and permissions are in the enclosed readme.
Attached Thumbnails
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Attached Files
File Type: zip Glory v3.17_G13 [Globu].zip (193.8 KB, 223 views)

Last edited by Globu; May 16th, 2010 at 06:31 PM.. Reason: Update to version 3.17_G13
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