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Originally Posted by Tim Brooks
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I wonder if Mr. Brooks found what he was looking for.
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Still finding it. Thanks for asking. We are trying to compile this into some orderly fashion... We will continue to monitor this thread. Any questions for me?
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Yep. Three questions and two suggestions:
1) With the ideas gathered here and other ideas, is Shrapnel actually going to develop SE 4.5 (I guess Shrapnel has the legal rights)?
2) Barring complications, could this product be out by Christmas 2010-2011?
3) Will you let us know when you will stop taking ideas en masse (when the code gets 'nailed down')?
Suggestion One: Diplomatic affinities (moddable) at beginning of game. Example: Race X likes race Y but hates race Z at beginning, but can change as the game progresses...
Suggestion Two: Ability to determine home system and planet in aigeneral.txt
Just my .02
GB