Quote:
Originally Posted by Mobhack
Quote:
Originally Posted by chris h
Is it possible to stop a unit re-ammoing a weapon? E.g. say it has two MGs slot one has ammo but slot two none. Tried turning of fire for one but it made no difference?
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Ammo is resupplied to each weapon in turn, HE ammo, then AP, then SABOT and/or HEAT (if weapon slot 0). Once full, it proceeds to the next weapon slot till weapon slot 3.
So you must wait till weapon 0 is filled up and then weapon 1 will eventually start to get its ammo replenished.
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OK so no. In any future upgrade would it be worth or even could it be done that turning of a weapon also stops it from re-arming?