Re: Warp Points - a conundrum
Nope, this was already tried but never got anywhere... maybe it´s not what youa re wanting to, but there was a modification made in the Space Monsters that put both opening and closing warp components in monsters and they went opening, and sometimes closing warps at random, but it was mostly inefective since the monsters would open the warp point but only very rarrely close it...
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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