Re: Unit Movement Keys?
I can see the need! I definitely agonize over moving tens of units the same number of hexes in the same direction.
However, having movement keys need not be the only solution. Why not change the move logic when using the ALL mode so that instead of moving towards the clicked hex the units will instead move the same number of hexes in the same direction, relative to the selected unit?
Using ALL for movement as it works now is completely unpredictable so I suspect not many people use it.
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