Quote:
Zentar said:
Years ago there was a similar game where the crew members were obtained or bought. You might have a robotic navagator, a human diplomat, a Psylon science officer, and a warrior race gunner. These characters effected interactions with other races, combat, navigation, and finding things. They could be upgraded (trained) as the game went along. Well that was long ago, but the design concepts could be used in the future (I hope).
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You're thinking of
Starflight, by Electronic Arts.
The spiritual sequel to Starflight would be
Star Control 2. It has been open-sourced, and can be downloaded for Windows, Mac, or Linux here:
http://sc2.sourceforge.net/
I wrote a review of Star Control II some time ago, here:
http://tleaves.com/2005/05/04/playab...r-control-ii/.
Enjoy.