Quote:
Originally Posted by scorpio_rocks
On a slightly different, but related topic: Is it time the game could model more than 2 "shots" of countermeasures? (Is this even possible?)
Many modern systems are effective more than twice or carry reloads.
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I'm not sure. Please give an illustration. Are we talking ATGM team reloads, what exactly are the "2 shots of countermeasures?"
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