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Old June 24th, 2005, 03:36 AM
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Default Re: was the new movement penalty really necessary?

Hi,

This was introduced in order to help the game tactics when playing against a human opponent.

BTW, I hope the following will help you (quote from Don G.):

Rules:
- unloaded pax are already charged for unloading (transport movement value is added)
- changed to charge 1 point to pax if transport move is zero, i.e. min charge 1 MP to get out.

- Unloading vehicle is now charged 1/4 of its MP to unload (whatever the passengers were).

- loading:
counts number of men + load cost - so a 7 man 40mm AA gun with 7 crew costs 10 MP.
Passengers are charged 1/2 their MP on loading up.
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This GREATLY reduces the "Train" effect that has been a problem forever with SP. This makes trying to pass a unit forward on many transports a very long, involved. tedious process that really isn't worth the effort involved . It also means assaults with tanks and APC infantry mean the APC' cannot hang back then zoom forward and unload like they used to. You need to keep them with the tanks.

It's also a fair system in that it changes both transport and passenger for the time involved in loading and unloading and recognizes that it takes longer to load than unload.
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