Re: Thoughts on EA Abyssia
I took the Astral 10 with a sphinx. Base 3 astral on a cheap chassis means getting to 10 wasn't so difficult. Given that the mind hunt type spells risk killing your own mage I figured it was worth maxing out, and +4 MR is solid
I also run 4 earth and 4 blood. Only the blood bless is wasted on mages (very good on your sacred troops though), and it really opens up a lot of spells for casting by the pretender
Interesting thoughts on the Falling fires, i might start a game with the same pretender and give that a shot
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