Re: Answering the Critics
I agree with The_Tauren13 : magic is what make the depth of the dominions series
Tell to your friends that magic research in dom has nothing to envy to civ4 tech research, and that between site-searching, magerecruting/summoning, dominions preaching, etc ... , there's plenty to do.
From another point of view, the raw number of units/spells can also be compared to magic: the gathering : you build your armies as you would a deck, choosing the right units available (from your national/summing pool available) to counter your opponents.
- Need to defeat a menacing undead army (did you say "Ermor" ?), recruit and/or send an army with lots of priest set to banish, and if available) mage with undead destroying spells (fire, astral or death mage should do the trick)
- Some SC coming your way ?
choose your favorite anti-SC tactic (horror mark spamming, your own SC or thugs, soul slay, etc ...)
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