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Old March 7th, 2005, 04:53 AM
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Default Re: How does ground combat work, exactly?

I'd suggest troops using fanatic cockpits, as they have additional attack values - as long as you use strong weapons - and some armor might be handy too, as it gives the troops additional hp, even though the Armor ability doesn't work.

As for the strong weapons, just go for the highest damage-per-kT rating, as GC does not use range and reload, so an MB is stronger than an APB because it does the same damage at two thirds the cost. I have no idea which weapons are the strongest in Devnull, but go for damage-per-kT. If the biofanatics have the highest value, go for thousands of drop pods, with a few troops equipped with CS/ECM.
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