Re: Dug-in Infantry, Artillery Bombardment, Kills and Casaulty Reports
A few things come to mind from other threads: remember a hex is 50 meters, so to dislodge dug in infantry takes some roll of the dice in the game engine. Patience especially if you play with default preferences. Eventually, keep in mind a turn is 2 minutes, they will succumb.
Speaking of WW2, naval bombardments ( very big munitions) of Japanese positions on Okinawa preceeded each attack. The Japanese exacted even attrition with each reinforced attack. Not until well into the infantry assault did the Japanese fold.
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