Re: Timed Objectives
Timed Objectives start to give the defender accrued Victory Points after a certain point in the game (dependant on battle type - Turn 3 for meet, 1/4 time limit in advance and 1/3 in assault). Therefore the only "effect they invoke" is to put a "hurry up" on the attacker.
With the TO turned up to full a defender able to hang on to an objective for most of the game may get more VP than the attacker does at endgame for occupying the objective.
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