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Old February 6th, 2006, 06:22 PM

CaptBenson CaptBenson is offline
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Default Re: WW: Imperial Star Destroyer mod 2.0

I was thinking either increase hitpoints across the board or decrease damage to make battles last longer. It won't be cheap to buy yourself a fleet of ISDs. I was thinking you would have to trade in 10 coins worth of items for one ISD. This would mainly be just to have fun with it (or get extra firepower if needed).

Regarding the fighter bay, you *might* be able to paste the old ISD.ini file in gamedata/hulls for the new directory and it should replace the fighter bay location with a system hardpoint again. I know some people prefer no TIE and some probably wanted to see it so I at least wanted to make them available. The terran.ini file will probably try to equip it with a fighter bay anyway, but without the slot, it should just ignore that part of the code. I'll test it real quick to find out.

Edit: I just tested it and it seemed stable and it did replace the fighter bay with the system hardpoint. So that's a workaround you can use if you don't feel comfortable modifying my mod.