Quote:
Originally Posted by momfreeek
Yeah, there's case for designing a game to be played by an AI rather than the other way round. Not sure I want though. IMO GalCiv2 was as dull as solitaire.
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Yeah, that is unappealing.
I do like Fantomen's idea of simply limited what the AI does to a number of well known, optimised paths. Its never going to be much good, but it can be improved.