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Old February 28th, 2008, 05:05 AM

kasnavada kasnavada is offline
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Default Re: EA Pangaea strategy

I just ran another test using the following methodology :
- 9 starting provinces,
- pass your turn until the beginning of year 4.

Results are around what endoperez found. Base income was 1050 to 967 (down to 750 at turn 11...).
Results were :
- 34000 for order, and about 210 gems (mostly nature except 12 of them),
- 25000 gold for turmoil / nature, about 330 gems (270 nature), 2 heroes.

The difference in gold comes from :
- an indy event that made independant a 200 gold farmland around turn 11 (about 4600 gold lost, it may have been a bit later),
- random militia and flagellant costing money (final upkeep was 250), I'm supposing an "average" upkeep of 100 more than order, that amounts for 3600 gold.

Total amounts are (order / turmoil / luck) :
- 35000 / 33000 gold,
- 210 / 330 gems,
- 0 / 2 heroes,
- 301 / about 100 maenad generated by the lord of the wild.
- 0 / 1 magic item.

In fact I went against an opponent in easy and my military forces were bigger than theirs in the turmoil setting...

I doubt that other tests will prove otherwise, since the time span pretty much even things out, but feel free to speak about it in a "Effect of luck on pangaea" thread, since it affects all ages, and I think it deserve its own thread. However, I think we can safely conclude that order isn't the best choice, it's just a another way to play that isn't better or worse.
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