Quote:
Originally Posted by FASTBOAT TOUGH
Artillery on the backside of a hill against helos, really, I might have to target one I know is lurking there, who knows I might even hit something of value if CHANCE allows like the AI HQ group!!
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I use this vs the AI a lot.
I put my attack helos behind a hill or in a clearing in woods at low altitude then "pop up" to high altitude and fire (the elevation change doesn't seem to effect the ROF). After doing this for two turns I relocate somewhere at least 6 hexes away from the previous location staying out of LOS if at all possible. The AI, not having seen the helo relocate will often fire mortars/artillery at the previous location allowing my off-board artillery/MLRS to counter-battery or me to plot on-board mortars wherever the smoke puffs from firing appear.