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Old November 20th, 2008, 12:57 PM
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Mobhack Mobhack is offline
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Default Re: Realistic Artillery Management by a FOO

Quote:
But it's a game folks. Generally what we have works pretty well and we ARE aware of it's limitations
Yes it is, and as I mentioned above the main point of many game rules is to limit the human player's Godlike powers.

A crash shoot could be done by Commonwealth arty - but it was not the norm. And since there would be no survey or paralleling of the guns, that was likely just a fire onto a general area - OK if someone called for an Uncle target since there will be a load of batteries servicing the target.

But if the option was available in the rules then every rules-lawyer wargamer would take the rare "once in a blue moon" event as the common and everyday and fire each and every arty shoot as a crash shoot.

Unless you write a rule along the lines of:

Requesting a crash shoot: Throw 1D6
- If you get a 6, then the crash shoot occurs
- On a throw of 2 through 5, you have wasted an orders point
- If you throw a 1 then the battery has experienced radio problems and will be unavailable for 3 turns.

Which is another way to use games rules to limit the human player-God, in this case by allowing for bad outcomes to happen.

Andy
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