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Old March 19th, 2024, 12:12 PM

Isto Isto is offline
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Default Re: What happens in 2025? / new tactics- new technologies

Yeah, seems Formidable at least. But it should not affect all materials the same. That is a very astonishing Development, i wont downplay that. I just say, that there can be things it wont affect the same. (that picture shows a stronger result than i anticipated)

The effectiveness of such weapon should depend much on the material it is used against. (or yes, but there should be a Kinetic representative, that can go against any current equipment and prevail. And against Missiles espcially, they are weak against Kinetic Force and i suppose Mortar Shells and Artillery Shells are not that sturdy either. I dont know is it really necessary, but many newer US Surface to Air Missiles uses a Kinetic Penetrator too. If im not entirely mistaken, they dont have Explosive Warheads at all as they supposedly think, they are not needed to achieve the goal of shooting missiles down. I also do not fully understand how they function, but thats what is stated on their information in Wikipedia: Kinetic Penetrator - For example, i do not know do they just attempt to head butt the opposing missile, or do they have an Air Burst type penetrator, that explodes as multiple pellets within proximity of the target, or both)

The effective of Kinetic weapons not that much.

Not sure about Mortar Shells, but against Missiles who use lighter chassis on default. Steel is usually not even used ?

Composite Materials are the thing as far as i have read from my limited sources. Mixture of different kind of materials, as light but strong as possible. When laser weapons get more common, they have to take them into account when engineering defences against them. Can very much be, there are several materials that Laser weapons are ineffective against because of how they function.

I am not an expert on Laser weapons. But i do know a mirror reflects them ? So against certain reflective surfaces, it might not behave the same than against pure steel. The Pure Steel (or Rolled Homogenous Armor) is also seen outdated compared to current solutions on armor.

As far as i know, pure steel is an outdated thing even against Kinetic threats. And the Helicopter gets utterly annihilated against Air Burst munitions. They are not only Blinded, but they become a Wreck and are basically Destroyed. They are so slow moving target, that it is not likely, that they can ever evade a sophisticated Autocannon system. The moment it shows itself, is very likely the moment it is wrecked. Thats why modern Helicopters uses approach, where they can shoot missiles without being seen. But that is also not necessary, as you can do that with Infantry Platforms and Ground Platforms too, there really is no difference do you launch a missile like Spike from a Helicopter or a Ground Platform. You can still hide behind terrain, and guide it mid flight without being seen yourself. Except the Helicopter price is most likely more than 10 times the price of a Ground system. But against peer opponent, you cannot bring Helicopters in the open. You will most likely end up using them the same way as Artillery. And then, why would you not just focus on the Artillery in the first place. And for example, German IRIS-T missiles can be shot against Helicopters without actually seeing them. They have a sophisticated Hunt and Seek Algorithm, that will hunt the helicopters in the blind. No matter, is it in the open or not.

So they just have to start to use different chassis that is adjusted to be resistant against Laser type weaponry. The mortars and shells might not be the problem, if you have seeker missiles that is capable of destroying the laser system.

The laser systems might not be costly to use as shot per shot basis. But the building of the laser system itself should be expensive. Each destroyed laser system is not cheap, and if you can effectively make hunt and seek offline missiles immune to them with sophisticated seek and destroy algorithms. Then the laser systems are in serious danger against them and after the laser systems have been neutralized, you can start use the normal Mortar and Artillery Shells. There might not be real need to adjust Mortar and Artillery Shells against Laser Weaponry, if you can effectively Neutralize them with missiles that the Laser Weapons cannot counter. Then the result should be, that you combine the Laser System with Missile Defence and Kinetic Defence. But the Laser Defence alone, might not be enough in itself. And the Air Burst munition is very capable a defence system also, which can make a Laser System an expensive asset to produce, which ends up performing a very limited role, that can also be performed by other, more well rounded platforms, like Autocannons too.

Against Kinetic Force, i suppose they are better against lighter targets, as in missiles, than against Mortar rounds. But as far as i have been informed, you can use Kinetic force against Mortar and Artillery Shells too.

Kinetic Force will not outdate in my opinion. I am very sceptical of the path of development many Armies have decided to take (Autonomous Robot Armies, Fully Autonomous Systems, Wing Man Planes, Laser Weaponry, Wireless Connectivity and so on). I very much value the Traditional Methods, and Traditional equipment made Sophisticated (like Autocannons, Artillery, Missiles and Human Controlled Fighter Jets).

The main idea of Wing Man Plan is represented as, that it "Draws Fire" and enables to operate within a Danger Zone. But if you have equipment like JASSM Extended Range, with 2 000 km of range. Why would you ever go within the Danger Zone, if you can pummel all of their air defence without ever put your own assets to risk. And then, where you need Wing Man planes, if you never plan to operate within any danger zones. The Missile is not that different of a Wing Man Plane, but i suppose building a missile should be cheaper, and take less of product capability. To choose between multiple Cruise Missiles and few Wing Man Planes. Can very much be, that a Cruise Missile is the better option. The future development of Cruise Missile also start to resemble more and more like a plane. So a Future Cruise Missile might not be that different from a Wing Man Plane (as in, they shoot missiles to guard the cruise missile against enemy surface to air missiles and so on, and have cluster warheads, which each of them have separate Hunt and Seek mechanism that is capable of operating without any connection to the host as in, in Offline Heavy EW environment - You basically just launch them endlessly, until all of opposing is gone. It is that simple, and do not take any skill, because it does everything automated without any connection to the launching platform).

And after the Heavy Air Defence is gone, you can move to distance 2, and start to Glide Bomb them with similar warheads, that use cluster approach and are fully operational offline. Its the same function, but without a motor.

The Counter Battery Fire, you can fully automate. The radar detects and calculates the opposing fire arc, and automatically sends a Counter Battery mission without delay. The crew do not even have to inform, or only click "Confirm Fire Mission". This is especially used against so called "Shoot and Scoot" missions, as the Counter Battery Fire Mission can start even before the rounds land if the calculation procedure is fast enough. There might even be as little than 20 or 30 seconds between the opposing Fire Mission and the response in Counter Battery Fire mission in this kind of system. And of course, a normal Tank should be entirely capable of this too. Not only specialized artillery platforms.

This is how i think. Very simple. And the emphasis is to have enough of Offline Hunt and Seek Capabilities that you wont run out of them, and can overwhelm the opposing defences.


Just something to say. to warn if planning to go Full Laser Route while neglecting other type of systems. There can very much be crucial weaknesses in them, and most likely there are. If it functions well on something very basic like a Mortar Shell or normal Missile, it might not function at all against Specialized Equipment, that is designed to counter them. And then, you become very dependant on other type of platforms to protect them as they themselves, can only function against limited type of assets. Making it a very Specialized Platform with a narrow function as a whole. As the Autocannon is kind of a Fix it All kind of platform. There is not, or should not be anything in the future, that can effectively become immune to its functions. It can function well against any and each target alone. And then, you have different Munitions to specialize against certain roles.


Just as a Joke, i can envision a Future army with High Tech capabilities for a direction not to go:

1. Make all your systems Wireless, as part of one large Wireless network.

2. Stop educating your soldiers on Mechanical use of Weaponry, only educate them on Remote Operations.

3. Never use any other assets than Remote Controlled assets, that are dependant on Wireless Connectivity.

4. Never make any Offline copies of any Information, and never make an equipment, not even a normal Body Armor, that is not linked on Wireless Network.

5. Destroy all Kinetic Weaponry, and only use Laser, Energy and EW Weaponry.

6. Especially the Ballistic Defence systems, make them only use Laser.

Last edited by Isto; March 19th, 2024 at 01:02 PM..
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