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Old August 1st, 2005, 03:01 AM

Marek_Tucan Marek_Tucan is offline
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Default Re: Map Element: Lowlands, Saigon area

Quote:

2)The secondary road-footpath(earth) combination is too regular

Thank for the advices!

Do you mean they're too straight or that the terrain tiles are too boring? This is my problem, I am too liking patterns

@the building issue, I am aware of it, I was adding them there in quite a hurry and didn't get to redo them.

I also have to ask for the opinion on height level treatment (ie basic level 0 and all terrain waves made by * key), I wasn't able to find a single contour line in the area, so I have decided to build the main road at a level of 4 (ie blocking LOS, simulating raised road - the map didn't indicate it but in a wet country I'd go for this solution if I didn't want the road to be washed away by first floods) and so on, highest point on the map being level 5, so no visible slopes etc... I'd like to know POV also on this.

Other than that, this is really the last message for next 17 days. Have a good time.
Tuccy Over and Out
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