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Old November 19th, 2008, 08:32 PM
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Default Re: Realistic Artillery Management by a FOO

[quote=Mobhack;654252]
Quote:

In real life, one observer fires one fire mission (which may involve multiple batteries) at one target point at one time. With multiple battery shoots, he may ask for all to fire Time On Target, or let the batteries start firing when ready.
Hi Andy,

Here's a quote from the site you referenced that appears to contradict this.

An observer could use the two troops of his battery simultaneously against two different targets and the battery's two observers could each engage a different troop target simultaneously. If a battery's observers were presented with more targets than the battery could engage then the 'multi-battery' procedures enabled them to call for the fire from other batteries via their own BCP and RHQ.

However, if you are right that an observer could only plot one target point at a time, I'm surprised that it's not possible to code that into the game in some way.

cheers,
Simon

Last edited by Cross; November 19th, 2008 at 08:34 PM..
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