View Single Post
  #17  
Old December 17th, 2006, 03:13 PM
PaddirN's Avatar

PaddirN PaddirN is offline
Private
 
Join Date: Nov 2006
Location: Columbus, OH
Posts: 45
Thanks: 2
Thanked 0 Times in 0 Posts
PaddirN is on a distinguished road
Default Re: Updated mod: The Babylon Project

It's an interesting idea and it may actually help with another problem I've encountered. Maybe do the beacons as trade-offs: Each race would have its own item that would befriend them and get their beacons.

The only thing is that the command to get those beaconed allies to come is a SUMN command which I think just summons the nearest <race> fleet to your position. In the regular game this is just fine with the klakar because they only have just one fleet. So if I wanted specific allies I think I'd need to make new races for each one. Not too hard, but I'll think about it some more and play around with it.
__________________
Graeme out.