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Old December 12th, 2004, 05:38 PM

brianeyci brianeyci is offline
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Default Re: SEIV Risk Mod game on PBW

Hrm. Why can you build at 2400 minerals per turn, and why do you get minerals per turn on your space yard. Wouldn't a more accurate modelling be getting 1 mineral per turn per planet, and ships costing one mineral or something (or a multiple of 20000 since you start out with 20000 resources).

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