Re: Ammo/Shots
Here's the problem with this. You try to shoot the unit because it shows shots available. It doesn't. So you think perhaps it can't see the target. You click the Unit View button to light up the visible hexes and see that the target is visible. So you finally hit the space bar and see that it has no ammo. Quite annoying.
In my opinion smoke grenades either 1) should not affect the shots display, or 2) have a shot slot of their own (preferred). As it stands it's quite misleading because the display shows shots with both the primary and secondary weapons, neither of which can fire.
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