Re: Proper Fullscreen Support?
Choosing to have all the map visible at the same time was a major design choice for this game. I never wanted to compromise it.
nor did I want to make maps any smaller than 30x30.
currently the map area takes up 600x600 pixels, with tiles being 20x20.
jacking that up to just 24x24 would require 720x720,
which is technically doable at say 1200x800,
(that's an extra 156 pixels per image...interesting...)
ok, rambling...
MONDAY IS RELEASE!!!!!!!!!!!!!!!!!!!!!!!!!!
Bob
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