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Old January 11th, 2009, 08:58 AM

Aezeal Aezeal is offline
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Default Re: Souls of Shiar, Shards of a dead world - a nation for dominions and dominions 3K

- added 3 heroes
-- The High Preacher
-- The Consort
-- The Master of the Hunt
- added a multi hero
-- Exarch

- new battlefield wide versions of the holy spells (air/holy and death/holy so they can cost gems, needed because they are very powerfull)

- some summons
-- Shiar dragon
-- Shiar hounds of the collossi
-- a remote convert souls spell

I consider the nation pretty fleshed out now with appropriate summons, heroes and spells. Their story feels good to me and though their units are limited in number I think it covers all flavor and theme I came up with. Unless I get good idea's adding units can't really be defended flavor wise.
SO for now the nation is ready...

EXCEPT for final balancing for which I need it play tested. So I'll call this version 0.9, going to 1.00 once it's been through some playtesting and balancing.
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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