Re: Post 1.06 Patch Bug List
OK, there's plenty of stuff to mention, but not all bugs.
- AI can't use nukes. It builds them, but never uses them. So you can easily capture them and use them against the AI
- AI always builds fleets of 1 destroyer, 1 attack sub, 1 battleship etc and doesn't expand them
- AI doesn't expand very fast, usually it attacks one territory per turn, but with maximum power, doesn't seem to regard defenses in that territory
- AI doesn't use Anti-Sub choppers properly
- AI doesn't use neutral territories as protection against player attacks, rather uses all its forces to capture them (and since they're usually TOO well defended, lose most of their troops in attacks on neutral territories)
- TCP/IP multiplayer doesn't work apparently
Please add everything you have noticed, guys!
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