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Old September 28th, 2006, 02:26 PM
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BigJMoney BigJMoney is offline
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Default Re: Farstrike a useless spell?

Quote:
Wick said:
I don't think the cast chance is the problem. Hand of Death every other turn is plenty, it's the difficulty of getting and, especially, keeping the mage close enough to use it.
That is one of the things I mentioned. When you select "Attack X" mages should still opt to cast touch spells if they have greater potential than an attack. If the miss chance activates, at least they still get an attack.

I can't help but notice that touch spells and close range spells tend to have very low fatigue cost coupled with low path costs. This means a battle mage could theoretically be a viable build, because they could potentially get a lot of spells cast, even in moderate armor. I guess by the time you can take advantage of it, there are simply better spells around, though. I wonder, if "Attack X" still allowed mages to cast spells, would empowering SCs become fashionable.

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