Thread: Utility combineMods.py
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Old April 18th, 2010, 08:53 AM

mehrunes_dagon mehrunes_dagon is offline
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Default Re: combineMods.py

Quote:
Originally Posted by pyg View Post
Quote:
Originally Posted by mehrunes_dagon View Post
spent many hours playtesting a middle-age combination

noticed that the script gave two units the same number, so AI player hired a powerful unit for zero gold. The units are

"Chaos Warrior Chariot"

"Keeper of Secrets"

and the mod is "chaos undivided"
Interesting. If they have the same ID number then one should just overwrite the other. It shouldn't be changing other aspects (at least cost) of the unit. Can you post the .dm into this thread so I can try and figure it out?
not sure which .dm you want me to post.

Attempting to give them all, together with the script
Attached Files
File Type: 7z dm_s.7z (197.7 KB, 94 views)
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