Thread: Wishlist The Next World War
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Old January 21st, 2017, 11:46 PM
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Default Re: The Next World War

If you wanted to simulate something like this or even diffrent command & control for diffrent time periods / countries you could resort to pen & paper & rough orders plus a command system.

Define points cost for specific actions
Platoon stops, advances in current direction, changes direction etc.
Squad does one of the above independently.
Possible extra cost if unit does not have radio.

Each Leader, platoon, company, HQ gets a certain number of command points that they can use to comand lower units.

Diffrent armies & timefrmes would have more or less command points for the leaders & so be more orless flexible. Could also make it important to protect Leaders, pinned lose a command point. Platoon Leader broken lets hope Company leader has points available otherwise using HQ points.

So you might want to give USA leaders more points than Russian leaders to simulate better training.
Germany vs France WWII same German leaders get more points than the French. If you also made giving a unit independant orders more expensive with no radio the French tank formations would end up acting like they did.

Still have your gods eye view but now you need to think, cant just send that unit right at a moments notice if you have used your points.
Can make as complex as you like perhaps include rallying a unit costs a point so tough choice, rally the unit or give another unit an independant order?
Calling in directing support could cost so FOOs can only direct so much. Would cos platoon leaders more than a FOO
HQ could call in direct free so any additional calls could be made by them if run put of points.

Does that make sense?
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