Re: Not Being Charged for Purchases
I think it might be intended, in order to prevent negative budgets from maintenace on units in play. For example- If I have 20 million income. Over three turns I dont increase my income, but buy units having more than 20 million in maintenance, I would either start losing units, or be in a negative balance. This being a beer and pretzels game I think the dev probably chose to make it simple and not give players budgeting and accounting nightmares to have to deal with.
Consider how much money you have as your 'buying power' per turn instead of actual funds.
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