Re: Prehistoric SP -- July 1996 Beta
Actually, I think they're from the original iteration of Steel Panthers at 25M/hex.
At some point during development, they changed scale from 25M/hex to 50M/hex, and spent $100,000 on artwork for the initial icons we saw in SP1.
As a result, somewhere along the way, the game icon/terrains became out of scale with the in-game hex scale, and it's been like that in every game pretty much since then.
Also, notice the Green dot over infantry squads? I found a SHP file full of Green/Yellow/Red dots -- I think they planned to represent infantry squads as being at full health, ok health, and dead with the changing colors of that dot.
Somewhere along the way, they went to the "decreasing men in icon" that we all know and love.
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