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Old April 17th, 2003, 10:09 AM
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Default Re: Complexity in modding

I only got the game Last sunday, so I haven't had much time to mod, but I've looked into the files a bit and there seem to be lots of things you can do.

The documentation on modding that comes with the game is quite limited, I browsed through the acrobat file a bit and it only mentions some general information, saying that the headers of the text files would contain information on how stuff works, but all text files I checked (mainly the tiles and terrain files) had no such information.

I did figure out a lot by looking at other mods, and how they're build.
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Dungeon odyssey modules:

Christmas module v1.05 (attached to first post)

Xerathul's Revenge v0.5
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