The gods are one of the things I'm most happy with. You do realise they are 0 point gods? The whole nation is meant for people who don't want overpowered stuff. I think they are good value for 0 points anyway, besides being fun. For instance the Firbolg makes a really nice awake general. No magic and dominion 10 made for a very interesting game. The Adventurer is also a good budget god. A handful of points gets him useful level of magic (say fire 4) so he can support the opening armies with just a few levels of research in evocation.
You did realise that he has a magic weapon for self defence, some zero encumbrance armour, very low inherent encumbrance and an autocasting twist fate? At 20 points / magic path I think he's an interesting alternative for an archmage pretender.
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