Thread: Some issues?
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Old May 23rd, 2006, 01:37 PM

narwan narwan is offline
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Default Re: Some issues?

The weapon in the first slot of an infantry type units gets a multiplier effect for number of men in the unit IF it is a primairy weapon type (rifle, carbine, smg, etc). Weapons in another slot don't get a multiplier effect (even if they're primairy ones) nor weapons in the first slot of an infantry unit that are not primairy weapons.

So part of the why a tank has more problems of hitting the infantry is that he has fewer weapons to aim and these often face the same direction (main gun and cmg for example). The enemy infantry is not conveniently packed together so they can't all be aimed at simultaneously by the tank. Although they can score the lucky hit that will take out multiple enemies, they'll usually have to pick them off one at a time (but splash effects can also result in additional casualties).
Infantry squads have many different weapons, usually a collection of rifles, an lmg and maybe something else of use against enemy soft targets. These can all aim at different targets at the same time, potentially taking out multiple targets with 1 'shot' (ie a shot in the game).

Narwan
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