Re: DevnullMod for SEV
Via hull requirements, you can restrict the number of components that can be placed on the hull. There is a function to do it via ability (eg: engines), and a function to do it via name.
As of 1.44, there is nothing you can do with facilities. The next patch should have some functions available to return the count of facilities on the planet or in the system, either by name or ability.
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